We'll update this article as soon as we learn more about Dying Light 2's upcoming patch. fixed mouse key binding options (meaning: you should be allowed to rebind your mouse buttons, we are still working on an additional implementation for extra mouse buttons)įurther down the line, Techland also plans on addressing issues with story blocks, adding backup saves, as well as giving players more video settings to tinker with as they search for just the right balance between visual quality and performance.fixed artifacts being sometimes visible on some AMD cards.fixed issue when players couldn't sell valuables to vendor.fixed AI dead body replication in co-op. Techland has just released Dying Light Patch 1.0.4 on February 7. Whether or not these would go live when Dying Light 2's patch 1.0.4 release date comes around was initially uncertain, but Techland confirmed it when it pushed the patch to live servers. Visual Improvements to the enemies’ stance meter to more clearly indicate its connection to blunt weapons.As shared on Twitter, fixes for crashes, black screens, players being unable to sell items to vendors, and AI dead body replication are ready to be implemented, alongside a set of DLSS and ray tracing performance improvements.These elements are lighter and their colors are more neutral. Visual Improvements to Player HP and Stamina bars.All of the widgets that are set Hidden or Dynamic become visible in Extended HUD.The Time of Day Indicator becomes visible during day-night transitional periods. The dynamic setting for the Time of Day Indicator is the new default setting.The Item Selector becomes visible when in combat and when performing combat actions or using D-Pad. The dynamic setting for Item Selector is the new default. The dynamic setting for Player Health Bar is the new default and hides the bar when the player is at 100% health.Added feature to show, hide or dynamically display Player Health Bar, Item Selector, and Time of Day Indicator.Improvements to the Options Menu information architecture incl.Survivor Sense now works correctly and can be triggered without any cooldowns after getting hit or performing specific parkour actions.The full patch notes are as follows: PlayStation 4 patch 1.07 and PlayStation 5 patch 1.007.000 content: For now, it seems as though, at last, that the infamous "deathloop" problem has been sorted, so that should make plenty of fans happy. Techland has acknowledged the feedback from this, especially as it wasn't in the patch notes, and has said that it will look into readjusting it once more in future updates. It also alters the night mode, increasing the range of the Howler's senses, making Volatiles emerge from hiding spots faster, and just generally making it more challenging.ĭespite the fixes, however, Dying Light 2 now has a problem with the Korek Charm, in that the patch nerfs it to make it somewhat less effective, as well as being more expensive to craft. Along with this, the update also fixed some problems with the co-op side of the game, improved the ragdoll physics to make it more natural, tweaked the UI, and much more. Patch 1.2.0 for the PC version of Dying Light 2 also went live recently, which, again, fixed the bug. They would then be sent back to that far away spawn point again, each time they died, hence the nickname of the glitch. However, the respawn point would be too far back, and they would need to return to the area where they were before the time ran out. Essentially, the glitch kicked in when a player died in a restricted area and would respawn in another area of the map. RELATED: Dying Light 2 Lead Designer Discusses Game's Futureįor those who haven't played the game, fans of Dying Light 2 noticed the "deathloop" bug not long after the game was released. In fact, the first note on the site says that all instances of this issue have now been "eliminated." Perhaps one of the most important repairs was to the infamous "deathloop" glitch. In the interim, there is the matter of one major issue with the game which has been making it pretty much impossible to play, but it looks as though a recent patch for the PlayStation ports has now finally fixed it.Īccording to patch notes on the game's website, version 1.07 on PS4, and 1.007.00 on PS5, of Dying Light 2 has been given a pretty significant update, which brings with it a number of changes, tweaks, and bug fixes, as all good updates do. Techland has hinted at a New Game Plus mode, while lead designer, Tymon Smektała, has expressed interest in supporting the game for the next five years. There's some talk going around at the moment about what the future holds for Dying Light 2.
0 Comments
Leave a Reply. |